Project progress – In Game engine – Character

2022/2/2

The progress of the project will be updated in the links below:

https://miro.com/app/board/uXjVORyiTjw=/?invite_link_id=997711915311

Character

Since the character’s rig uses the standard skeletal system of the unreal engine, there is not much difficulty in importing the character’s movements into the engine. I just need to set character action and stop action animation.

The main problem is to solve the character’s dress. When using the cloth system, the dress will always break after solving due to too many model parts.

Ultimately I opted to remake a simpler dress model.

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