The project process is also followed up in the miro link.
https://miro.com/app/board/uXjVPNxHetU=/?share_link_id=100348992801
Body rigging
I used the automatic rigging plugin Advancedskeleton5. Nothing else special. The hair and the rope on the chest are not bound because of the dynamics to be added.



Face rigging
The previously mentioned eyes are not suitable for applying automatic binding due to their different structures.
It works by building a virtual sphere to find the center of rotation.

But there are still problems at some angles, so creating a separate rig that translates rather than rotates would be more suitable for this type of model.

Some small objects, such as flowers, also need to be rigged.