2022/2/27
Based on the draft of the previous design, I further built one of the scenes as an effect test.

Most of the models are from me and two other team members Ziyao Zhu and Hancheng Shen. (Some models do not have texture drawn yet.) A few comes from the unreal engine store as an alternative. They will be replaced if time permits.
https://www.unrealengine.com/marketplace/zh-CN/product/stylized-medieval-house
In addition to the normal room scene, according to the script, I also needed to make the destroyed room. This is basically done by adjusting the lighting, toning in Game Engine, and flipping the model upside down.
Partially used model:
www.unrealengine.com/marketplace/en-US/product/alchemist-s-house
www.unrealengine.com/marketplace/en-US/product/stylized-medieval-house

