Project Breakdown

2022/1/26

The progress of the project will be updated in the links below:

https://miro.com/app/board/uXjVORyiTjw=/?invite_link_id=997711915311

We started using a public working version so that we could aggregate ideas from the project.

The final division of labor may change depending on the situation, and the final presentation shall prevail.

The whole project is divided into two parts: Game program and Interlude animation. The game program will use Unreal Engine.

The following is the flow chart of division of labor made according to the project. It Outlines what needs to be done. I sorted it from left to right based on the approximate timeline.

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